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All Rights Reserved. Printed in Canada. DeitrickWritingBlaine L. PardoeBoy F. Petersen, Jr. Anthony PryorDale L. Butch Leeper Forest BrownL. Hess Blaine L. PardoeDale L. Kemper Boy F. MarshWritingHerb A. Beas IIRandall N. Searls, and Patrick Wynne. Special ThanksTo the stalwart crew of Chris Wheeler and Mike Miller,who once more tackled a huge amount of work onthis product so I could concentrate on cool projectsto come!
No part of this work maybe reproduced, stored in a retrieval system, ortransmitted in any form or by any means, without theprior permission in writing of the Copyright Owner,nor be otherwise circulated in any form other thanthat in which it is published. At that time, General Trevena also sent me a rough draft of amanuscript to act as a companion volume to that work. An amalgam of the ComStar documents Technical Readout : and Technical Readout : , the manuscript built off of the great work of Wolfnet and tried to further erase the blatanterrors introduced by ComStar.
However, the document as generated by General Trevena went much further. The revised Dragoons documents were relatively un-touched in their publications,leaving them as if they had been published in the years and respectively. However, as we know, the time period from until saw momentous changes in the Inner Sphere.
Ofparticular note was the discovery just before the start of the Fourth Succession Wars of the Helm Memory Core that contained lost Star League technology; the core quickly circulated to all theGreat Houses, and they poured resources into unlocking its secrets. By the launch of the War of , many newly rediscovered technologies were starting to make an appearance, even if they were simply jury-rigged in the field.
ComStar, for its own purposesthat Trevena delves into in his War of treatise, unlocked its vault of hidden Star League designs and provided many of them to House Kurita.
And for the first time in centuries, brand newmachines of war started coming off production lines. All of this laid the groundwork for the War of This is the perspective that General Caradoc attempted to convey with his Technical Readout : With the current events of the InnerSphere, I believe this document presents an important picture of a time period that is still relevant; the War of planted the seeds that the Clan Invasion further watered, leading to the currentglut of technologies that are wreaking such havoc during the Jihad.
The start of the Jihad and the last desperate years removed this work from my mind. Or even the seeming legion of brand new designs noted in such documents as Technical Readout : Upgrade, Technical Readout : Project Phoenix, and so on.
As before, I commend this manuscript to your hands. While it may appear obscure and a relic from an era that seems long lost, I know it will be of worth. The complete rules for using vehicles, as well asfighters both conventional and aerospace , in Classic BattleTech game play can be found in Classic BattleTech Total Warfare, while the rules for the construction of such units can be found in ClassicBattleTech TechManual.
Additionally, note that some designs were modified from previous publications to make them fully compatible with the construction rules as presented in TechManual. While the primary game stats of most of the BattleMechs listed in Technical Readout : are constructed using the Introductory Rules as presented in the Introductory Rulebook of the ClassicBattleTech Introductory Box Set, some of the variants mentioned are constructed with weaponry found in Total Warfare; the construction rules for said equipment can be found in the TechManual.
The rules governing the use of their weapons and their construction are beyond the Standard Rules presented in TotalWarfare and TechManual. The Battle Value systemcan be used by players to aid in the creation of their own balanced scenarios. Such PDFs enable a player to easily print out pre-filled record sheets as needed, for ease of use. Record Sheets: Project Phoenix Upgrade contains pre-filled record sheets i. Since the early twentieth century, when the first tank rolled across barbed wire and trenches at an astounding three kilometers per hour before breaking down due to mechanicalfailure, tanks and their various cousins have played an irrefutably important part in any given battle or campaign.
With the advent of the BattleMech, however, conventional combat vehicles were thought to finally have an appropriate successor. BattleMechs were more durable, could traverse anyterrain a vehicle could and even terrain most vehicles could not, and could be deployed quickly via orbital insertions, something vehicles had attempted to do only a few times with disastrousresults. The Star League invested massive amounts of funds into BattleMech research and development, much to the chagrin of the generals in charge of combat vehicle brigades.
It was this intense fighting, ironically, that led to the resurgence of conventional vehicles. Conventional vehicles were less expensive, and unlike BattleMech production, thoseproduction lines could often be repaired and even built from scratch on a variety of worlds.
House Davion was the first to officially recognize the full potential of conventional combat vehicles.
While others used them in defensive operations only or created ad-hoc brigades foroffensive operations, the AFFS created official brigades that mixed BattleMechs and conventional vehicles together. Thanks to the combined efforts of Houses Davion and Steiner, conventionalvehicles played a much more important and recognized role in the Fourth Succession War and the War of , performing duties many once thought could only be done effectivelyby BattleMechs. Many various combat vehicle designs exist, filling niches such as infantry transport, scouting, fire support, as well as the more traditional roles such as installation defense, picket, andfrontline combat duties.
Combat vehicle have a wide variety of motive systems available, from the more common tracked, wheeled, and the fragile hover skirt, to the rotary and vector thrustVertical Take-Off and Landing VTOL craft and even the oddball wet-navy designs that patrol important water-rich planets. For every BattleMech design in existence, there is a conventionalvehicle that attempts to do the same duty at half cost or less.
Just as they were centuries ago, these vehicles have proven that, despite not having the glamorous reputation they once did, they are still indispensable. A Ferretis designed to stay well outside the effective range of anyhostile unit while keeping the target under observation. In addition to its normaltargeting capabilities, the Heads-Up Display IsBM can alsoplug into any standard remote sensor monitoring set.
The slaughter was tremendous. The Kuritans blastedthe six Ferrets out of the sky, and the Fifty-fourth brokeand ran. Five months later, the Fifty-fourth once again faced theHussars on Tamar. The Kurita force attempted a flanking maneuverto encircle the capital, Tamar City. Instead of meeting theHussars head on, she ordered her Ferrets and a companyof infantry to raid the Kurita rear areas, making it clear thatthe Ferrets were not to engage directly in combat.
Theirmission was to locate convoys, supply dumps, and maintenancepoints, and then ferry the infantry in to attack thesetargets. The Ferrets and infantry did their job superbly. Theyscattered remote sensors all along roads and trails, thenlifted the infantry into ambush positions after spotting vulnerabletargets. In this way the infantry was able to destroyseveral maintenance units and re-arming points.
Two months later, the Kurita forces were forced offTamar. VariantsCal-Boeing has introduced two variants of the Ferret. The second does the opposite, stripping all the armor andweaponry to make the Ferret a light cargo transport with acapacity of two-and-a-half tons.
Seeking to give the studenta practical demonstration, Hatashi finished off the last ofhis drink, grabbed the offending student by the scruff ofthe neck, and proceeded down to the airfield.
Strappinghimself and his unwilling passenger into the tiny craft,Hatashi proceeded to demonstrate the full capabilities of arotor wing aircraft. While flying over, between, and undersome of the Institute buildings, Hatashi calmly delivered alecture on combat flying. Needless to say, the student wasgreatly impressed, but the Institute authorities were not. One court-martial later, Hatashi and DragonFly were reassignedto a combat unit.
In mid the Fortieth Dieron Regulars attackedQuentin. Hatashi and DragonFly remained busy ferryingtroops around the Steel Valley region. Lewis, Inc. Lewis, an officer on the JumpShip Winnetka,claimed more than 2, rated Omni fusion engines—rumored to be the most efficient ever designed—as hisshare of the bounty and used them to help build theSavannah Master.
Lewis, when designing it, ensured thatit would be easily maintained and repaired, using commonly-availablecomponents. Although 2, engines seemed like enough, thedevastation of the Fourth Succession War quickly showedLewis two things: that the demand for the SavannahMaster would only increase as reports of its value in combatemerged, and that he would quickly need a substitutefor the Omni if he was going to continue to produce hisflagship creation.
In late Lewis offered the last ten Omni 25s toany Lyran fusion engine producer willing to reverse-engineerits secrets. By Edasich Motors had succeededin getting the Omni into standard production, and the assemblylines at S. Lewis, Incorporated were retooled toaccept the Edasich Omni After the CivilWar, S. Afterrepeatedly being defeated in simulation, Johnson overrodeher controls and brought her full weapons to bear, turningthe exercise into a grudge match.
Lewis responded inkind, eventually bringing the Locust down by touching offits ammunition. In recent years some have begun spreadingthe rumor that the story must have been staged; LCAFtraining regulations prohibit carrying live ammunition in atraining exercise, but Lewis has always responded to theserumors with replies containing considerably more stylethan substance.
In almost everyinstance of its use, the Savannah Master accomplished itsmission objectives with little or no difficulty. VariantsThe basic simplicity of the Savannah Master does notlend itself to a plethora of design alternatives, and so variationson the S. The Swift Wind is anotheriteration in this long line of vehicles. Where other manufacturerssubmitted designs that were inexpensive, Cereswent for state-of-the-art technology. As the componentsof the Swift Wind have advanced, Ceres has kept pace, butthe overall design has changed little.
CapabilitiesSix Tablar-lined radial tires provide durable locomotionover a variety of terrains, from rough to smooth roads. As long as three tires are operational, the Swift Wind canlive up to its name and maintain a top speed of over kph.
With speed like that, the Swift Wind canescape almost any land-bound opponent. While lacking a traditional weapon, commandersoften find that the two tons of advanced communicationequipment in the Swift Wind is more powerful than aBuster autocannon.
Powerful enough to transmit coherent data andmessages as far out as JumpShips at standard jump points,the Swift Wind can keep in contact from deep in enemyterritory. On planets with a functional satellite system, theSwift Wind can stay in touch with units on the other side ofthe planet. With thesecession of St. Ives, Swift Winds actually competed againstone another as the Confederation mounts raids against itsformer state.
On Milos, the Compact used Swift Winds tokeep tabs on Capellan scout units, tracking the signals tothe main body of troops. House Liao troops quickly caughton, and it became a dangerous game of hide and seek. Swift Winds would call in combat units on enemy SwiftWinds who in turn would call in their own support whileboth units tried to elude the combat troops.
Technical Readout: 3039
Each machine is illustrated in detail, accompanied by a description of its history, capabilities, game stats, along with their most famous pilots. These PDF files are digitally watermarked to signify that you are the owner. A small message is added to the bottom of each page of the PDF containing your name and the order number of your purchase. Warning : If any files bearing your information are found being distributed illegally, then your account will be suspended and legal action may be taken against you.
War of 3039
Read times. C7hulhu Private Posts: I, being relatively terrible new to this game, have been looking around all over for general strategies and tips for playing the game. I'm slowly but surely getting the hang of it - that is, if the dice don't decide to betray me as they so often do
Technical Readout 3039.pdf
Support sarna. Technical Readout: is the latest book to provide technical data for units before the recovery of LosTech and the technological renaissance that accompanied such events as the recovery of the Gray Death Memory Core and the Clan Invasion. This mammoth tome comes from the perspective of the s looking back on the beginning of the War of and includes the Unseen BattleMechs , combat vehicles , aerospace fighters , conventional fighters , and Star League BattleMechs downgrades. Each machine is illustrated in detail, accompanied by a description of its history, capabilities, game stats, along with their most famous pilots. The book uses most of the artwork previously used in the retired books it replaces. Talk Contributions Create account Log in. Page Page Discussion Edit History.